Publication schedule
  • №2 June 2026
    Submission deadline: 10 May 2026
  • №3 September 2026
    Submission deadline: 10 August 2026
  • №4 December 2026
    Submission deadline: 10 November 2026

Articles by keywords "game"

APPLICATION OF BUSINESS GAME METHOD AND ARTIFICIAL INTELLIGENCE IN PROFESSIONAL TRAINING OF FUTURE LAWYERS

HIGHER EDUCATION PRACTICE
  • Year: 2025
  • Volume: 14
  • Issue: 4
  • 4
  • 314
  • Pages: 68-80

INTERACTIVE LECTURE IN EDUCATIONAL BEHAVIORAL GAME FORMAT

HIGHER EDUCATION PRACTICE
  • Year: 2025
  • Volume: 14
  • Issue: 3
  • 11
  • 716
  • Pages: 94-107

GAME APPROACHES IN TRAINING FUTURE IT SPECIALISTS: EXAMPLES AND EXPERIENCE

HIGHER EDUCATION PRACTICE
  • Year: 2025
  • Volume: 14
  • Issue: 1
  • 22
  • 1181
  • Pages: 126-136

Interdisciplinary approach in teaching english for professional purposes

THEORY AND METHODOLOGY OF PROFESSIONAL EDUCATION
  • Year: 2024
  • Volume: 13
  • Issue: 2
  • 20
  • 1440
  • Pages: 8-22

Training for Video Games Localization Experts: an Outlook

THEORY AND METHODOLOGY OF PROFESSIONAL EDUCATION
  • Year: 2023
  • Volume: 12
  • Issue: 2
  • 17
  • 1640
  • Pages: 51-65

Formation of persuasive competence when teaching business foreign language in non-linguistic MA courses

THEORY AND METHODOLOGY OF PROFESSIONAL EDUCATION
  • Year: 2013
  • Volume: 2
  • Issue: 16
  • 1
  • 1543
  • Pages: 25-31

Edutainment and gamification in teaching a foreign language: similarities and differences

THEORY AND METHODOLOGY OF PROFESSIONAL EDUCATION
  • Year: 2020
  • Volume: 9
  • Issue: 35
  • 2
  • 1712
  • Pages: 8-17

Teaching Online Foreign language classes in the circumstances of mandatory transition to remote learning

INFORMATION TECHNOLOGIES IN EDUCATION
  • Year: 2021
  • Volume: 10
  • Issue: 36
  • 2
  • 1560
  • Pages: 45-55